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Full-Stack Web Developer

specializing in modern, scalable web applications

I design and build production-ready software — with a strong focus on performance, clean architecture, and maintainable backend systems.

Open to junior and entry-level software engineering opportunities.

mouna@dev:~

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whoami

mouna@dev:~$ whoami

I'm a full-stack web developer with a backend-focused mindset and a strong foundation in systems programming.

My experience includes building real-time applications, designing REST APIs, and developing low-level systems like HTTP servers in C++ and graphics engines in C. I care deeply about performance, clean code, and building software that scales.

Currently focused on building modern SaaS-style web applications using React, Next.js, TypeScript, Fastify, and production-ready database stacks.

I enjoy solving complex engineering problems and turning ideas into reliable, scalable systems.

experience

mouna@dev:~$ experience

EDUComputer Science Student

Ben Guerir, Morocco

1337 (42 Network)

Intensive peer-to-peer software engineering program

Focused on systems programming, algorithms, and memory management

Built custom HTTP servers and graphics engines from scratch

Developed strong debugging and problem-solving skills

EDUSoftware Engineering Program

Online

ALX

Full-stack web development training

Backend systems, APIs, Git, and agile development

Built full-stack applications using modern JavaScript frameworks

skills

mouna@dev:~$ skills

frontend

React

Next.js

TypeScript

Tailwind CSS

shadcn/ui

HTML5 / CSS3

backend

Node.js

Fastify

Express

REST API design

Authentication (JWT, OAuth)

systems

C

C++

HTTP protocol

Socket programming

database

PostgreSQL

Prisma ORM

MongoDB

MySQL

SQLite

tools

Docker

Git

Linux

projects

mouna@dev:~$ projects

PongifyReal-Time Multiplayer Web Application

Designed and developed a full-stack real-time multiplayer game using WebSockets.

Built scalable backend using Node.js and WebSocket protocol

Implemented secure authentication using JWT and OAuth2

Developed responsive frontend using React and TypeScript

Engineered real-time game state synchronization

Stack: React, Node.js, WebSockets, TypeScript, OAuth2

source private

NetServeCustom HTTP Server (C++)

Built a fully functional HTTP server from scratch in C++ inspired by Nginx architecture.

Implemented HTTP protocol handling (GET, POST, DELETE)

Designed socket-based server architecture

Supported static files and CGI execution

Engineered configuration-driven server behavior

Stack: C++, HTTP, Sockets, CGI

source private

PhotonTraceRay Tracing Engine (C)

Developed a ray tracer capable of rendering 3D scenes using custom rendering logic.

Implemented ray-object intersection algorithms

Built lighting and shading systems

Designed scene parsing engine

Optimized rendering performance

Stack: C, Graphics Programming, Math

source private